Set Bonuses
Set Bonuses activate when wearing all 4 pieces of the same character's gear set. The bonus value displays in the item tooltip. When mixing tiers, the lowest tier's value applies. Some gear sets have no bonus yet. These are marked as "None" and reserved for future bonuses, however some of them such as the starter generic set will permanently retain no set bonus.
Guard Sets
Reduce incoming damage from specific sources. This percentage is applied after armor damage reduction.
| Set Bonus | Reduces | Common | Uncommon | Rare | Epic | Legendary | Mythical |
|---|---|---|---|---|---|---|---|
| Blast Guard | Blast Damage | 1% | 2% | 4% | 8% | 16% | 32% |
| Elemental Guard | Elemental Damage | 1% | 2% | 4% | 8% | 16% | 32% |
| Melee Guard | Melee Damage | 1% | 2% | 4% | 8% | 16% | 32% |
| Projectile Guard | Projectile Damage | 1% | 2% | 4% | 8% | 16% | 32% |
| Bludgeon Guard | Bludgeon Weapon Damage | 2% | 4% | 8% | 16% | 32% | 64% |
| Float Guard | Float Weapon Damage | 2% | 4% | 8% | 16% | 32% | 64% |
| Impact Guard | Impact Weapon Damage | 2% | 4% | 8% | 16% | 32% | 64% |
| Pierce Guard | Pierce Weapon Damage | 2% | 4% | 8% | 16% | 32% | 64% |
| Pull Guard | Pull Weapon Damage | 2% | 4% | 8% | 16% | 32% | 64% |
| Slash Guard | Slash Weapon Damage | 2% | 4% | 8% | 16% | 32% | 64% |
Damage Sets
Add flat damage to specific weapon types.
| Set Bonus | Boosts | Common | Uncommon | Rare | Epic | Legendary | Mythical |
|---|---|---|---|---|---|---|---|
| Bludgeon Mastery | Bludgeon Weapon Dmg | +1 | +2 | +4 | +8 | +16 | +32 |
| Float Mastery | Float Weapon Dmg | +1 | +2 | +4 | +8 | +16 | +32 |
| Impact Mastery | Impact Weapon Dmg | +1 | +2 | +4 | +8 | +16 | +32 |
| Martial Artist | Fist Damage | +1 | +2 | +4 | +8 | +16 | +32 |
| Pierce Mastery | Pierce Weapon Dmg | +1 | +2 | +4 | +8 | +16 | +32 |
| Pull Mastery | Pull Weapon Dmg | +1 | +2 | +4 | +8 | +16 | +32 |
| Slash Mastery | Slash Weapon Dmg | +1 | +2 | +4 | +8 | +16 | +32 |